New features / Additions:
Preview of WPE particle effects directly in editor, support normal effect and burst effects.

New Quest Editor added. Please note if you use Quest Giver/Poster you will need to update the quest in the behaviors, A needed change :)

Object cache: a new field/property “Is Project Global”. This allow objects to be included in all levels, these will need control via LUA.
New Lua command: GetEntityProjectGlobal(e) – presumably to retrieve the “project global” status of an entity.
New CCP icons.
Two new CCP categories: “Accessories 1” and “Accessories 2”. Current objects need some tweaks and Mav3r1ck (Thanks) will fix and add additional one's.

Allow “CCP parts” (Character Creator Parts?) from the user document folder.
Bug fixes & improvements:
Bug: items used in crafting were not getting destroyed properly. This is fixed.
Force update textures when resolution is changed.
Add support for SetSoundSpeed.
Fix crash when using Proton on Linux.
Fix crash when adding a video in storyboard.
Improved CrashLogger: now generates a crashdump.dmp that can be opened with Visual Studio 2022 for full debug info.
Fix, so probes do update when using an empty level of size 50km.
Fix swim arms/hands not working in standalone games.
Fix quest images not being included in standalone builds.
Fix issue: if a locked object was under the cursor, terrain panning could be activated accidentally, moving the camera.
Bug fix for custom explosion sound stopping when character is killed.
Some fixes for invalid animation indices (anim0=183, 183 or anim0=183,184) failing.
And many other small fixes.
Enjoy :)